A Quality NASCAR Video Game Is Important For Future Fans

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Make It Rain

Okay, so maybe this isn’t a feature used by much (with the exception of the old Papyrus line of NASCAR PC games), but a NASCAR game that allows a player to make adjustments based on the weather would be a genius touch. It doesn’t have to be uniform. Just let a player differentiate between an arcade mode and a simulation mode and all would be well.

Of course, when it comes to the weather the player can choose between cooler weather and warmer weather, overcast or clear. However, games these days have vastly improved in regards to details, so it would be interesting for there to be a race that could be threatened by inclement weather. Imagine it now: Player is leading at Texas, and a caution is thrown for rain. Rain doesn’t let up and the cars are put on pit road. Caution turns to red, and a brief cutscene details the efforts of the track driers in their attempt to restart the race. Afterwards, a race can either be cut short or postponed.

It would be a neat and realistic touch to the game and one NASCAR gamers would love to see. Let’s face it, even with the best NASCAR games it isn’t a complete experience without a few real world elements.

If any of these changes or improvements are heeded, it would add new dimensions to an otherwise poor stretch of NASCAR games. In turn, even the most casual player’s experience would be enhanced. NASCAR video games are a window into the sport, and video game developers are responsible into making sure the experience is as fun and complete as possible. If they do a good job of it, there’s no telling who they may influence next.

What’s your take on NASCAR video games? What game influenced you? What changes should be made to the NASCAR video game market? Comment and weigh in below.

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